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Phantom Mangle
| "Mature Content" | |
| This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Foxy The Pirate
| |
|---|---|
| Foxy The Pirate | Original Model - Phantom Variant - Funtime Model - Lolbit - Rockstar Model - Glamrock Model |
| Mangle | Original Model - Phantom Variant - Nightmare Variant |

| “ | He will appear on your viewing monitor at random. Quickly change cameras or close the monitor to avoid his jumpscare. Getting jumpscared by Phantom BB will cause you to black-out temporarily | „ |
| ~ Ultimate Custom Night Description |
Background
Phantom Mangle is one of the secondary antagonists and six phantom animatronics who first appeared in Five Nights at Freddy's 3. It is a hallucination of a burnt and damaged Mangle.
Physical Appearance
Phantom BB has, essentially, the same model as BB from the second game, but he lacks eyes and has two white buttons (like in the Office in the second game, although that this could also be an error in lighting). He instead has small, glowing, white pupils similar to Springtrap and the other phantoms and is missing both his "Balloons!" sign and balloon. His rosy cheeks appear to be colored in deep green. Phantom BB appears to be charred or burnt, possibly foreshadowing the torching of the attraction.
In Five Nights at Freddy's: Help Wanted, Phantom Freddy sports a completely different look. He now uses Classic Freddy's model from the original Five Nights at Freddy's albeit transparent in places, revealing the endoskeleton underneath. He also appears to be damaged somewhat, with tears in his costume.
General Information
Name: Phantom Mangle
Origin: Five Nights at Freddy’s 3
First Appearance: Five Nights at Freddy's 3
Company: Scottgames, Clickteam, Steel Wool Games
Creator: Scott Cawthon
Gender: Built to be both Male and Female
Assigned Gender: None
Pronouns: He/Him
Age: Unknown
Homeworld: Earth
Resident: Fazbear's Frights
Story Role: Phantom, Enemy
Classification: Phantom Animatronic
Species: Phantom Illusion
State of Being: Mental Construct in Five Night's at Freddy's 3 (Phantom Mangle is an illusionary phantom made by Springtrap), Regular in Five Night's at Freddy's Ultimate Custom Night (Created by The One You Shouldn't Have Killed)
Physiology: Phantom Physiology
In-Universe Creator: William Afton (For Five Night's at Freddy' 3), The One You Shouldn't Have Killed (For Five Night's at Freddy's Ultimate Custom Night)
Occupation: None
Affiliations: William Afton (For Five Night's at Freddy' 3), The One You Shouldn't Have Killed (For Five Night's at Freddy's Ultimate Custom Night)
Enemies: Five Nights at Freddy's 3 Night Guard (For Five Night's at Freddy' 3), [[William Afton] (For Five Night's at Freddy's Ultimate Custom Night)
Height: Unknown
Weight: Unknown
Status: None in Five Night's at Freddy's 3 (Phantom Mangle is an illusionary phantom made by Springtrap), Active in Five Night's at Freddy's Ultimate Custom Night
Alignment: Unaligned in Five Night's at Freddy's 3 (Phantom Mangle is an illusionary phantom made by Springtrap), Chaotic Evil (Phantom Mangle is a creation of The One You Shouldn't Have Killed, who's meant to take revenge and kill William Afton for all of eternity)
Threat Level: Mental Threat (Phantom Mangle is an illusionary phantom made by Springtrap that deters the night guard while Springtrap gets to the office) Archetype Monster/Horror Villain
Codex Statistics
Grade: C
Tier: Unknown-D
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Unknown: True level (Despite being remade, it still appears that Phantom Mangle cannot actually cause harm to anyone as he's still not a spirit given form)
Durability: Unknown: True level
Striking Strength: Unknown: True Class
Lifting Strength: Unknown: True Class
Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[1] to the left end in seconds[2]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[3])
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Limitless by the virtue of being an illusion
Range: Standard Melee
Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Phantom Mangle has shown to be well aware of his surroundings and even attempts to trick the night guard in question)
Knowledge: Unknown level
Superhuman Physical Characteristics, Body Control (Animatronics can be dismantled, such as Mangle[4] and move around despite that), Enhanced Senses (Can see and move around in the dark[5]), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[6]. Can quickly leave out of sight once a room goes dark[7]), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Information Analysis (The toys have a facial recognition software to detect criminals[8]), Technological Manipulation (Bonnie's mere appearance causes the technology to flicker and turn off[9], all animatronics upon entering a room causes the camera to go static[10]), Berserk Mode (The toy animatronics were stated to get more aggressive[11] overtime[12]).
Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage[13]. Sister Location animatronics can take controlled shocks[14])
Supernatural Protection & Resurrection (Phantom Mangle can be killed by the Death Coin, but come back due to always being revived by The One You Shouldn't Have Killed), Teleportation (Phantoms can teleport upon seeing them), Personal Nonexistence (Due to being a phantom illusion).
Nothing notable
Other
Standard Tactics:
Phantom Mangle appears exclusively on CAM 04 and, when it appears in the Office, it will be behind the window and to the left. Phantom Mangle only appears from Night 2 onward, as do all the other phantoms. Phantom Mangle sometimes appears on CAM 04 hanging from the ceiling and, once spotted, will start emitting a loud, garbled sound. When the player retracts the Monitor, Phantom Mangle will rise up behind the window and remain there, playing the same distorted sound. Because of the loudness of the noise, the player will be unable to hear Springtrap's audio cues. After a few seconds, Mangle will drop down from below the window, thus ending the hallucination and triggering an audio error. If the player does not switch cameras after a certain period of time has passed, Phantom Mangle will force the Monitor down.
Phantom Mangle will appear at random in the player's monitor screen. The player should immediately close the monitor or switch viewing modes to make it disappear. If left onscreen for too long, Phantom Mangle will invade the office temporarily, causing audio distractions and increasing the Noise Meter, which can agitate sound-sensitive animatronics.
Weaknesses: Nothing notable.
Note
- This version of Phantom Mangle primarily uses Ultimate Custom Night as its basis due to its appearance in FNaF 3 is only an illusion, whereas this one appears to be a creation due to being both made by Golden Freddy and can be summoned by Dee Dee.
Battle Records
None.
None.
None.
References
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's 2 Blackouts
- ↑ Five Nights at Freddy's 2 Night 1 Phone Call
- ↑ Five Nights at Freddy's 2 Black Outs
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2 Night 4 Phone Call
- ↑ Five Nights at Freddy's 2 Night 6 Phone Call
- ↑ Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
- ↑ Five Nights at Freddy's Pizzeria Simulator Night 1
Versus Threads
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None.
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